Resume
WORK​
EXPERIENCE
Toy Graphic Designer
What Kids Want
May 2015 - Jun 2020 (5 years 1 month) • Northridge, CA
• Create artwork labels using brand style guides from clients such as
Disney, Universal Studios, Marvel Entertainment, Dreamworks,
Nickelodeon, and Mattel.
• Work on new product designs and die lines for artwork.
• Illustrate custom artwork for products.
• Professional photography of products and packaging.
• Photo editing images of products, packaging, and lifestyle shots.
• Preparation of formal product presentations for potential clients,
including mock ups of conceptual packages.
• Assist sales team with Powerpoint presentation slides and
product boards.
• Help develop and organise company server.
• Develop new packaging concepts.
• Quality Control review of factory received samples.
Senior Graphic Designer and Illustrator
The Learning Journey International
September 2007 – April 2015 (7 years 8 months) • Phoenix, AZ
• Research, conceptualize, and sketch new toy products, graphics, and
packaging ideas.
• Digitally render concepts of products and packaging.
• Illustrate characters, objects, and scenes for puzzles, cards, games,
and electronic toys.
• Create marketing brochures and magazine advertisements, including
original graphics and illustrations.
• Preparation of formal product presentations for potential clients,
including mock ups of conceptual packages.
• Manage annual catalog design establishing organization and
consistency.
• Design and sculpt models of products utilizing digital 3D software.
• Create, design, and update packaging for new and existing products.
• Professional photography of products, packaging, and child models.
• Digital photo and image manipulation of products and child models.
• Organization and maintenance of company’s brand, style guide
standards, image library, and base templates for the design team to
access.
• Quality Control review and monitoring of new product line packaging.
• Leading art department annual brainstorming meeting.
• Building showroom and setting up merchandise at trade shows.
Toy Design Internship, Winx Club
Mattel Inc.
May 2006 – August 2006 (4 months) • El Segundo, CA
• Design dolls, play sets, and vehicles for the main girl's spring line.
• Participation in the redesign of a fresher, more vibrant spring line.
• Management of logistical details for freelance vendors, including
material management and development and attainment of goals and
objectives.
• Research, design, and develop many concepts in order to find the
most creative solutions for project objectives.
• Optimization of product presentation for company’s annual product
reveal.
Freelance Artist and Designer
Freelance / Graphic Design Services
January 2002 – September 2007 (5 years 9 months)
• Designed corporate logos for local start-up companies.
• Created brochures, invitations, and informational press pieces for
various organizations.
• Commission based art including custom drawings, photography,
paintings, costume design, and product testing.
Skills
Illustration
Graphics
Packaging
Print Production
Concept Design
Programs
Adobe Photoshop CC
Adobe Illustrator CC
Procreate
PowerPoint
EDUCATION
Bachelor of Fine Arts, Toy Design
Otis College of Art and Design
2003 – 2007
• Activities and Societies: Women in Toys